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Mizu InterfaceIntegrations

Integrations & Replacements

🔌
One change, zero script rewiring
Override your framework’s core notification function once and every script on your server immediately routes through Mizu Interface automatically.
⚠️
Warning

These edits modify framework core files. Always back up before making changes. The modifications are minimal, safe, and fully reversible.


Framework Integrations

QBCore
QBCore - qb-core

Client-side

File: qb-core/client/functions.lua
Search for: function QBCore.Functions.Notify(text, texttype, length, icon)

Replace the entire function with:

function QBCore.Functions.Notify(text, texttype, length) if type(text) == "table" then exports['mizu_interface']:Notify({ title = text.caption or 'SYSTEM', message = text.text or 'Placeholder', type = texttype or 'info', duration = length or 5000 }) else exports['mizu_interface']:Notify({ message = text, type = texttype or 'info', duration = length or 5000 }) end end

Server-side

File: qb-core/server/functions.lua
Search for: function QBCore.Functions.Notify(source, text, type, length)

Replace with:

function QBCore.Functions.Notify(source, text, type, length) TriggerClientEvent('mizu_interface:client:Notify', source, { message = text, type = type or 'info', duration = length or 5000 }) end

Progress Bar Integration

Instead of globally replacing the progress bar across your framework, we recommend replacing it directly in scripts that use it. This ensures maximum stability and protects items from cancel-exploit duplication.

Example: Drinking Water (qb-smallresources)

RegisterNetEvent('consumables:client:Drink', function(itemName) exports.mizu_interface:ProgressBar({ duration = 5000, label = Lang:t('consumables.drink_progress'), icon = 'bottle-water', canCancel = true, disable = { movement = false, car = false, mouse = false, combat = true, inventory = true }, animation = { animDict = 'mp_player_intdrink', anim = 'loop_bottle', flags = 49 }, prop = { model = 'vw_prop_casino_water_bottle_01a', bone = 60309, coords = vec3(0.0, 0.0, -0.05), rotation = vec3(0.0, 0.0, -40.0) }, onFinish = function(isCanceled) if not isCanceled then TriggerEvent('qb-inventory:client:ItemBox', QBCore.Shared.Items[itemName], 'remove') TriggerServerEvent('consumables:server:addThirst', ...) else QBCore.Functions.Notify(Lang:t('consumables.canceled'), 'error') TriggerServerEvent('QBCore:Server:AddItem', itemName, 1) end end }) end)
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